File Server Is Enforcing File Consistency For
Alright, spoiler alert, this didn't get fixed. A friend and I wish to play a Local Server game session of Left 4 Dead 2. However, when the game is loading. Sick Puppies Tri Polar Rar.
After updating, everyone who tries to join my server gets these error messages and gets kicked back to the main menu: Model models/weapons/w_c4_planted.mdl exceeds mins (-9.0 -4.0 -0.5 vs. -7.0 -13.0 -3.0) Model models/player/tm_leet_variantA.mdl has a bad texture models/player/tm_leet/tm_leet_upperbody_varianta Server is enforcing consistency for this file: models/player/tm_leet_variantA.mdl Host_Error: Server is enforcing file consistency for models/player/tm_leet_variantA.mdl I've updated with app_update 740 validate, and verified the game cache of my client, but it still happens. Different maps give me different files that are inconsistent. Is anyone else experiencing this? _______________________________________________ Csgo_servers mailing list.
Is your sv_consistency set to 1? -ics 31.8.2012 6:29, Jeff Morello kirjoitti: After updating, everyone who tries to join my server gets these error messages and gets kicked back to the main menu: Model models/weapons/w_c4_planted.mdl exceeds mins (-9.0 -4.0 -0.5 vs. -7.0 -13.0 -3.0) Model models/player/tm_leet_variantA.mdl has a bad texture models/player/tm_leet/tm_leet_upperbody_varianta Server is enforcing consistency for this file: models/player/tm_leet_variantA.mdl Host_Error: Server is enforcing file consistency for models/player/tm_leet_variantA.mdl I've updated with app_update 740 validate, and verified the game cache of my client, but it still happens.
Different maps give me different files that are inconsistent. Is anyone else experiencing this? _______________________________________________ Csgo_servers mailing list _______________________________________________ Csgo_servers mailing list. After updating, everyone who tries to join my server gets these error messages and gets kicked back to the main menu: Model models/weapons/w_c4_planted.mdl exceeds mins (-9.0 -4.0 -0.5 vs. -7.0 -13.0 -3.0) Model models/player/tm_leet_variantA.mdl has a bad texture models/player/tm_leet/tm_leet_upperbody_varianta Server is enforcing consistency for this file: models/player/tm_leet_variantA.mdl Host_Error: Server is enforcing file consistency for models/player/tm_leet_variantA.mdl I've updated with app_update 740 validate, and verified the game cache of my client, but it still happens.
Different maps give me different files that are inconsistent. Is anyone else experiencing this? _______________________________________________ Csgo_servers mailing list _______________________________________________ Csgo_servers mailing list _______________________________________________ Csgo_servers mailing list. After updating, everyone who tries to join my server gets these error messages and gets kicked back to the main menu: Model models/weapons/w_c4_planted.mdl exceeds mins (-9.0 -4.0 -0.5 vs. -7.0 -13.0 -3.0) Model models/player/tm_leet_variantA.mdl has a bad texture models/player/tm_leet/tm_leet_upperbody_varianta Server is enforcing consistency for this file: models/player/tm_leet_variantA.mdl Host_Error: Server is enforcing file consistency for models/player/tm_leet_variantA.mdl I've updated with app_update 740 validate, and verified the game cache of my client, but it still happens. Different maps give me different files that are inconsistent. Is anyone else experiencing this?
_______________________________________________ Csgo_servers mailing list _______________________________________________ Csgo_servers mailing list _______________________________________________ Csgo_servers mailing list.
For all you guys who wonder, why a server is forcing a 'bad file consistency' on p_models I'm trying to make a clear explanation. Whereever I search for this topic, I mostly find questions and only two type of answers: - Delete p_.mdl - Type MP_CONSISTENCY '0' in console But both are not satisfying, aren't they? We want working custom skins.