Sand World Game
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This article may need to be rewritten entirely to comply with Wikipedia's.. The may contain suggestions. (April 2015) Open world or are terms for in which players roam and approach objectives freely, as opposed to games with more linear gameplay.
While games have used open-world designs since the 1980s, the implementation in (2001) set a standard that has been used since. Video games with open or free-roaming worlds typically lack the and loading screens common in linear level designs. Generally, open-world games still enforce many restrictions in the game environment, either because of absolute technical limitations or in-game limitations imposed by a game's linearity. Examples of high level of autonomy in computer games can be found in (MMORPG) or in single-player games adhering to the open-world concept such as the series.
The main appeal of open-world gameplay is that they provide a simulated reality and allow players to develop their character and its behavior in the direction of their choosing. In these cases, there is often no concrete goal or end to the game.